音频回调与音效音量初始化问题解决

This commit is contained in:
Han
2025-04-21 17:13:22 +08:00
parent 59e96db7a9
commit dcd0ea8d5d
4 changed files with 5 additions and 6 deletions

View File

@@ -80,7 +80,7 @@ namespace Stary.Evo.AudioCore
if (poolDict[type].Count == 0)
{
// 如果池为空,动态创建新的 GameObject仅限 SFX 与 Voice
if (type == "SFX" && type == "Voice")
if (type == "SFX" || type == "Voice")
{
CreateAudioSource(type);
}