修改00 框架代码

This commit is contained in:
2025-04-14 10:07:18 +08:00
parent 5c9bc5641a
commit dd01496c48
5 changed files with 102 additions and 6 deletions

View File

@@ -1,4 +1,5 @@
using System;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Stary.Evo
@@ -6,20 +7,25 @@ namespace Stary.Evo
public interface FSMIState {
IFsmSystem FsmSystem { get; }
string Name { get; }
float Timer { get; set; }
//进入该状态时调用
void OnEnter();
UniTask OnEnterAsync<T>(T param);
UniTask OnEnterAsync<T1,T2>(T1 param1, T2 param2);
//每帧调用
void OnUpdate();
//退出该状态时调用
void OnExit();
UniTask OnExitAsync();
}
public abstract class AbstractFSMIState : FSMIState
{
public IFsmSystem FsmSystem { get; }
public string Name { get; }
public abstract float Timer { get; set; }
public AbstractFSMIState(IFsmSystem system)
{
@@ -27,13 +33,17 @@ namespace Stary.Evo
Name = GetType().Name;
}
public abstract void OnEnter();
public abstract UniTask OnEnterAsync<T>(T param);
public abstract UniTask OnEnterAsync<T1,T2>(T1 param1, T2 param2);
public abstract void OnEnter();
public virtual void OnUpdate()
{
Timer += Time.deltaTime;
// Timer += Time.deltaTime;
}
public abstract void OnExit();
public abstract UniTask OnExitAsync();
}
}