修改00 框架代码

This commit is contained in:
2025-04-14 10:07:18 +08:00
parent 5c9bc5641a
commit dd01496c48
5 changed files with 102 additions and 6 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Cysharp.Threading.Tasks;
using UnityEngine;
namespace Stary.Evo
@@ -9,6 +10,8 @@ namespace Stary.Evo
void AddState(FSMIState state);
void RemoveState(FSMIState state);
void SetCurState(string name);
UniTask SetCurState<T>(string name, T param);
UniTask SetCurState<T1, T2>(string name, T1 param1, T2 param2);
FSMIState GetStateWithName(string name);
HashMap<string, FSMIState> States { get; set; }
}
@@ -21,6 +24,7 @@ namespace Stary.Evo
public FsmSystem()
{
States = new HashMap<string, FSMIState>();
AddState(new DefaultState(this));
}
public void AddState(FSMIState state)
@@ -48,15 +52,57 @@ namespace Stary.Evo
}
}
/// <summary>
/// 普通状态切换,适用于无参
/// </summary>
/// <param name="name"></param>
public void SetCurState(string name)
{
if (CurState != null)
CurState.OnExit();
CurState.OnExitAsync();
FSMIState state = GetStateWithName(name);
CurState = state;
CurState.OnEnter();
}
/// <summary>
/// 异步状态切换,适用于有参
/// </summary>
/// <param name="name"></param>
/// <param name="param"></param>
/// <typeparam name="T"></typeparam>
public async UniTask SetCurState<T>(string name, T param)
{
if (CurState != null)
{
await CurState.OnExitAsync();
}
FSMIState state = GetStateWithName(name);
CurState = state;
await CurState.OnEnterAsync(param);
}
/// <summary>
/// 异步状态切换,适用于有参
/// </summary>
/// <param name="name"></param>
/// <param name="param1"></param>
/// <param name="param2"></param>
/// <typeparam name="T1"></typeparam>
/// <typeparam name="T2"></typeparam>
public async UniTask SetCurState<T1, T2>(string name, T1 param1, T2 param2)
{
if (CurState != null)
{
await CurState.OnExitAsync();
}
FSMIState state = GetStateWithName(name);
CurState = state;
await CurState.OnEnterAsync(param1, param2);
}
public FSMIState GetStateWithName(string name)
{
if (States.ContainsKey(name))