优化日志

This commit is contained in:
2025-04-10 11:57:13 +08:00
parent 0327583687
commit e94ecccb8b
36 changed files with 156 additions and 36 deletions

View File

@@ -31,7 +31,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("FSMManager未初始化");
Debug.LogError("UnityEvo:FSMManager未初始化");
}
}
public void RemoveState(IFSMIState state)
@@ -42,7 +42,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("FSMManager未初始化");
Debug.LogError("UnityEvo:FSMManager未初始化");
}
}
/// <summary>
@@ -57,7 +57,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("FSMManager未初始化");
Debug.LogError("UnityEvo:FSMManager未初始化");
}
}
@@ -69,7 +69,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("FSMManager未初始化");
Debug.LogError("UnityEvo:FSMManager未初始化");
}
}
@@ -84,7 +84,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("FSMManager未初始化");
Debug.LogError("UnityEvo:FSMManager未初始化");
}
}

View File

@@ -21,7 +21,7 @@ namespace Stary.Evo.FiniteStateMachine
{
if (_fsmControllers.ContainsKey(typeof(T).Name))
{
Debug.LogError($"FSM控制器已存在_key:{typeof(T).Name}");
Debug.LogError($"UnityEvo:FSM控制器已存在_key:{typeof(T).Name}");
}
else
{
@@ -46,7 +46,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogError("该Id的FSMController不存在或已被销毁");
Debug.LogError("UnityEvo:该Id的FSMController不存在或已被销毁");
}
}
}

View File

@@ -27,7 +27,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogErrorFormat("States状态机容器里已存在名字为--【{0}】--的状态", state.Name.ToString());
Debug.LogErrorFormat("UnityEvo:States状态机容器里已存在名字为--【{0}】--的状态", state.Name.ToString());
}
}
@@ -39,7 +39,7 @@ namespace Stary.Evo.FiniteStateMachine
}
else
{
Debug.LogErrorFormat("States状态机容器里不存在名字为--【{0}】--的状态", state.Name.ToString());
Debug.LogErrorFormat("UnityEvo:States状态机容器里不存在名字为--【{0}】--的状态", state.Name.ToString());
}
}

View File

@@ -1,6 +1,6 @@
{
"name": "com.staryevo.finitestatemachine",
"version": "1.0.4",
"version": "1.0.5",
"displayName": "03.FiniteStateMachine",
"description": "状态机工具",
"unity": "2021.3",