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@@ -17,9 +17,10 @@ namespace Stary.Evo
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{
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[LabelText("场景名称")] public string sceneName;
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#if UNITY_EDITOR
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[LabelText("场景实例")] [OnValueChanged("LoadScenePath")]
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public SceneAsset sceneAsset;
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#endif
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[LabelText("场景路径")] [ReadOnly] public string scenePath;
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[LabelText("场景标识符")] [ReadOnly] public string sceneIdentifier;
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#if UNITY_EDITOR
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