【m】修改水印
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@@ -148,6 +148,12 @@ namespace Stary.Evo.Editor
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{
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ConfigureWatermark();
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}
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else
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{
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PlayerSettings.virtualRealitySplashScreen = null;
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PlayerSettings.SplashScreen.showUnityLogo = false;
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PlayerSettings.SplashScreen.logos = null;
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}
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// 打包前检查
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if (!PreBuildCheck())
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