Merge branch 'master' of http://192.168.31.100:8088/framework/xosmopluginlibrary
This commit is contained in:
@@ -112,14 +112,6 @@ namespace Stary.Evo.Editor
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}
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//
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// [Title("加密列表", titleAlignment: TitleAlignments.Centered)]
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// [HorizontalGroup("BuildPipeline"), HideLabel]
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// [ValueDropdown("GetEncryptionServices")]
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// [OnValueChanged("SetEncryptionServices")]
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// public Type encryption;
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[HideLabel] public AbstractBuildPipelineViewer viewer;
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@@ -227,23 +219,6 @@ namespace Stary.Evo.Editor
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_viewers.Add(selectedBuildPipelines, viewer);
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}
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}
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// private List<Type> GetEncryptionServices()
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// {
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// var encryptionClassTypes = EditorTools.GetAssignableTypes(typeof(IEncryptionServices));
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// if (encryption.IsNull())
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// {
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// encryption = encryptionClassTypes[0];
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// }
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//
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// return encryptionClassTypes;
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// }
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//
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// private void SetEncryptionServices()
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// {
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// AssetBundleBuilderSetting.SetPackageEncyptionClassName(packageName, selectedBuildPipelines,
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// encryption.FullName);
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// }
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}
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public enum VersionPosType
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@@ -211,7 +211,10 @@ namespace Stary.Evo.Editor
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}
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[TitleGroup("预览Domain作用域")] public List<CreatDomainEntity> domainList;
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[TitleGroup("预览Domain作用域")]
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[ListDrawerSettings(DraggableItems = false, ShowFoldout = false, ShowPaging = false, ShowItemCount = false,
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HideRemoveButton = true,HideAddButton = true)]
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public List<CreatDomainEntity> domainList;
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protected override void Initialize()
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{
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@@ -33,7 +33,7 @@ namespace Stary.Evo.Editor
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public bool isOneKeyBuild;
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[ListDrawerSettings(DraggableItems = false, ShowFoldout = false, ShowPaging = false, ShowItemCount = false,
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HideRemoveButton = true)]
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HideRemoveButton = true,HideAddButton = true)]
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public List<OneKeyBuildEntity> OneKeyBuildEntities = new List<OneKeyBuildEntity>();
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protected override void Initialize()
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@@ -18,7 +18,12 @@ namespace Stary.Evo
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static WebRequestSystem()
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{
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#if UNITY_EDITOR
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authorization = EditorPrefs.GetString("Authorization");
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#else
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authorization = PlayerPrefs.GetString("Authorization");
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#endif
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}
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public static async Task<bool> Login(string url, string username, string password)
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@@ -64,7 +69,12 @@ namespace Stary.Evo
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JsonConvert.DeserializeObject<AuthenticationResponse>(authResponse.data.ToString());
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Debug.Log("UnityEvo:AuthenticationResponse" + authResponseData.Token);
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authorization = authResponseData.Token;
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#if UNITY_EDITOR
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EditorPrefs.SetString("Authorization", authorization);
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#else
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PlayerPrefs.SetString("Authorization",authorization);
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#endif
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Debug.Log("UnityEvo:登录成功");
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return true;
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}
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@@ -87,7 +97,11 @@ namespace Stary.Evo
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/// <returns></returns>
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public static async Task<bool> GetValidateToken(string url)
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{
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#if UNITY_EDITOR
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authorization = EditorPrefs.GetString("Authorization");
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#else
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authorization = PlayerPrefs.GetString("Authorization");
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#endif
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try
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{
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@@ -130,7 +144,7 @@ namespace Stary.Evo
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/// <param name="url">获取Token值的服务URL地址(很重要)</param>
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/// <param name="postData">传入请求的参数,此处参数为JOSN格式</param>
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/// <returns></returns>
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public static async Task<ResultMessageEntity> PostFile(string url, string[] path)
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public static async Task<ResultMessageEntity> PostFile(string url, string[] path,Action<float> uploadProgress = null)
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{
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if (!GetTokenState())
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{
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@@ -160,7 +174,18 @@ namespace Stary.Evo
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webRequest.disposeDownloadHandlerOnDispose = true;
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webRequest.disposeCertificateHandlerOnDispose = true;
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webRequest.timeout = 60;
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await webRequest.SendWebRequest();
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// 发送请求但不等待完成
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var operation = webRequest.SendWebRequest();
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// 轮询获取上传进度
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while (!operation.isDone)
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{
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// 调用进度回调函数
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uploadProgress?.Invoke(webRequest.uploadProgress);
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// 等待一帧,避免阻塞
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await UniTask.Yield();
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}
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webRequest.uploadHandler?.Dispose();
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// 更新错误检查方式
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if (webRequest.result == UnityWebRequest.Result.ConnectionError ||
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@@ -1,6 +1,6 @@
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{
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"name": "com.staryevo.main",
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"version": "2.0.7",
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"version": "2.0.9",
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"displayName": "00.StaryEvo",
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"description": "This is an Framework package(后台服务器版本,端口9527)",
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"unity": "2021.3",
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@@ -3,11 +3,9 @@ using System.IO;
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using Cysharp.Threading.Tasks;
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using Main;
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using Newtonsoft.Json;
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using Stary.Evo.UIFarme;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.Assertions;
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using UnityEngine.Networking;
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using YooAsset;
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using Object = UnityEngine.Object;
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@@ -1,12 +1,5 @@
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using System;
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using Cysharp.Threading.Tasks;
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using Stary.Evo;
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using Stary.Evo.AudioCore;
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using Stary.Evo.InformationSave;
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using Stary.Evo.UIFarme;
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using UnityEngine;
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using UnityEngine.UI;
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using YooAsset;
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namespace Main
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{
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@@ -1,5 +1,5 @@
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||||
fileFormatVersion: 2
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||||
guid: 837b1c9b253d1a64d95fca965f70a711
|
||||
guid: bd3da5461163cd64ab3441b4a74898b9
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||||
folderAsset: yes
|
||||
DefaultImporter:
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||||
externalObjects: {}
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||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: da2206dfe63228d4983a39725c0e940c
|
||||
guid: 29ee4f712effada4496defa69962b37d
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
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||||
@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using DG.Tweening;
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using UnityEngine;
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@@ -6,6 +7,7 @@ using UnityEngine.UI;
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#if HotUpdate
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using YooAsset;
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#endif
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namespace Stary.Evo.UIFarme
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{
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public interface IBasePanel : IController
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@@ -14,6 +16,7 @@ namespace Stary.Evo.UIFarme
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/// UI信息
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/// </summary>
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string UIName { get; set; }
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/// <summary>
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/// 绑定这个面板的实例
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/// </summary>
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@@ -28,7 +31,7 @@ namespace Stary.Evo.UIFarme
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/// <summary>
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/// 虚方法,UI进入时执行的操作,只会执行一次
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/// </summary>
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void OnEnter();
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void OnEnter(Action complete = null);
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/// <summary>
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/// 虚方法,UI暂停时执行的操作,只会执行一次
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@@ -74,6 +77,8 @@ namespace Stary.Evo.UIFarme
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/// </summary>
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public string UIName { get; set; }
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public abstract UITweenType TweenType { get; }
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/// <summary>
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/// 面板管理器
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/// </summary>
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@@ -118,11 +123,27 @@ namespace Stary.Evo.UIFarme
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}
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public virtual void OnEnter()
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public virtual void OnEnter(Action complete = null)
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{
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activePanel.SetActive(true);
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canvasGroup.blocksRaycasts = true;
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canvasGroup.DOFade(1f, 1f);
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if (TweenType == UITweenType.Fade)
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{
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canvasGroup.alpha = 1f;
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}
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if (TweenType == UITweenType.Fade)
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{
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canvasGroup.DOFade(1f, 2f).OnComplete(() => { complete?.Invoke(); });
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}
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else if (TweenType == UITweenType.Yoyo)
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{
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canvasGroup.DOFade(1, 2f).SetLoops(2, LoopType.Yoyo).OnComplete(() => { complete?.Invoke(); });
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}
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else
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{
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canvasGroup.DOFade(1, 2f).SetLoops(-1).OnComplete(() => { complete?.Invoke(); });
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}
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}
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public virtual void OnPause()
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@@ -169,15 +190,15 @@ namespace Stary.Evo.UIFarme
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}
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else
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{
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var package = YooAssets.TryGetPackage(packageName);
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if (package == null)
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{
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handle = YooAssets.LoadAssetAsync<GameObject>(panelName);
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}
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||||
else
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||||
{
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handle = package.LoadAssetAsync<GameObject>(panelName);
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}
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var package = YooAssets.TryGetPackage(packageName);
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if (package == null)
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||||
{
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handle = YooAssets.LoadAssetAsync<GameObject>(panelName);
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||||
}
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||||
else
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||||
{
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handle = package.LoadAssetAsync<GameObject>(panelName);
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}
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}
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await handle.Task;
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@@ -192,7 +213,7 @@ namespace Stary.Evo.UIFarme
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activePanel.name = this.GetType().Name;
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if (!activePanel.GetComponentInChildren<Canvas>() && !activePanel.GetComponentInParent<Canvas>())
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if (!activePanel.GetComponentInChildren<Canvas>() && !activePanel.GetComponentInParent<Canvas>())
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{
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Debug.LogError($"UnityEvo:panelParent上不存在Canvas组件,{panelName}无法正常运行,进程已中断,请检查!!!!!");
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return null;
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@@ -236,5 +257,28 @@ namespace Stary.Evo.UIFarme
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||||
{
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return PanelSystem.GetArchitecture();
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}
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||||
|
||||
public enum UITweenType
|
||||
{
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||||
/// <summary>
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/// 无动画
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/// </summary>
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||||
None,
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||||
|
||||
/// <summary>
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||||
/// 淡入淡出
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||||
/// </summary>
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||||
Fade,
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||||
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||||
/// <summary>
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||||
/// 循环播放
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||||
/// </summary>
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||||
Loop,
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||||
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||||
/// <summary>
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||||
/// 往返播放
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||||
/// </summary>
|
||||
Yoyo,
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5255d0f8bf44ff44c8ce65055fa5b28f
|
||||
guid: 40f7e925262e7404ba3b4d8114a222b4
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0a3652d3c1fe0e54c8d3253df95b811b
|
||||
guid: ac2b1730cea60f24f9a45eb29d21306b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@@ -22,6 +22,7 @@ namespace Stary.Evo.UIFarme
|
||||
/// </summary>
|
||||
void PopQueue<T>(string panelName=null) where T : IBasePanel, new();
|
||||
|
||||
void PopQueue<T>(T t, string panelName=null) where T : IBasePanel, new();
|
||||
/// <summary>
|
||||
/// 执行面板的出栈操作,此操作会执行面板的OnExit方法
|
||||
/// </summary>
|
||||
@@ -203,6 +204,11 @@ namespace Stary.Evo.UIFarme
|
||||
}
|
||||
}
|
||||
|
||||
public void PopQueue<T>(T t, string panelName = null) where T : IBasePanel, new()
|
||||
{
|
||||
PopQueue<T>(panelName);
|
||||
}
|
||||
|
||||
public void PopStack()
|
||||
{
|
||||
if (stackPanel.Count > 0)
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: dd370aabf636e1747a77b8071d92de0a
|
||||
guid: fe94e5095f79a6e43b88b79996bb6907
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ee00776e2fe511d418a91053db3d27fa
|
||||
guid: b02fa06ef99a409438a3210be9148e0f
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47109d36e16c5ff49b9d9c535cce542f
|
||||
guid: daa3b3944e8c712488cb711a0f3f092b
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
@@ -31,6 +31,8 @@ public class VideoPanel : BasePanel
|
||||
}
|
||||
|
||||
|
||||
public override UITweenType TweenType => UITweenType.Fade;
|
||||
|
||||
public override void Initialize(GameObject panelGo)
|
||||
{
|
||||
base.Initialize(panelGo);
|
||||
@@ -43,9 +45,9 @@ public class VideoPanel : BasePanel
|
||||
_animator = area.GetComponentInChildren<Animator>();
|
||||
}
|
||||
|
||||
public override void OnEnter()
|
||||
public override void OnEnter(Action complete = null)
|
||||
{
|
||||
base.OnEnter();
|
||||
base.OnEnter(complete);
|
||||
|
||||
this.RegisterEvent<ModeType, VideoInfo>(ModeType.VideoStart, OnStartMove);
|
||||
this.RegisterEvent<ModeType>(ModeType.VideoEnd, OnStopMove);
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.staryevo.tools",
|
||||
"version": "1.1.0",
|
||||
"version": "1.1.3",
|
||||
"displayName": "00.StaryEvo.Tools",
|
||||
"description": "This is an Framework package(后台服务器版本,端口9527)",
|
||||
"unity": "2021.3",
|
||||
|
||||
@@ -15,7 +15,7 @@ public class UICreateWindow : EditorWindow
|
||||
{
|
||||
#region MenuItem
|
||||
|
||||
[MenuItem("Assets/Evo/UI工具/CreateUI")]
|
||||
[MenuItem("Evo/UI管理/CreateUI")]
|
||||
private static void CopyUI()
|
||||
{
|
||||
if (Selection.activeObject == null || !(Selection.activeObject is GameObject))
|
||||
@@ -27,7 +27,7 @@ public class UICreateWindow : EditorWindow
|
||||
UICreateWindow.OpenWindow().uiPrefab = Selection.activeObject as GameObject;
|
||||
}
|
||||
|
||||
[MenuItem("Evo/UI管理")]
|
||||
[MenuItem("Evo/UI管理/OpenWindow")]
|
||||
public static UICreateWindow OpenWindow()
|
||||
{
|
||||
var window = GetWindow<UICreateWindow>("UI管理");
|
||||
@@ -51,6 +51,7 @@ public class UICreateWindow : EditorWindow
|
||||
private string _uiViewTemplate = "UIViewTemplate";
|
||||
private string _uiConfig = "UIConfig";
|
||||
private string _uiName;
|
||||
private string _saveUIPath;
|
||||
public GameObject uiPrefab;
|
||||
private Dictionary<string, string> _uiNames = new Dictionary<string, string>();
|
||||
private Dictionary<string, UIConfigJson> _uiJsonDatas = new Dictionary<string, UIConfigJson>();
|
||||
@@ -77,6 +78,7 @@ public class UICreateWindow : EditorWindow
|
||||
_uiJsonDatas.Clear();
|
||||
_uiNames.Clear();
|
||||
uiViews = ReflectionHelper.GetAllUIViewTypes(_domainNames[_domainIndex]);
|
||||
_saveUIPath = EditorPrefs.GetString(nameof(_saveUIPath));
|
||||
DomainPathField();
|
||||
foreach (var uiView in uiViews)
|
||||
{
|
||||
@@ -89,6 +91,7 @@ public class UICreateWindow : EditorWindow
|
||||
_uiNames.AddOrUpdate(str, scriptPath);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
EditorGUILayout.LabelField("通过[Evo/UI管理]可以打开");
|
||||
@@ -106,12 +109,13 @@ public class UICreateWindow : EditorWindow
|
||||
{
|
||||
_scroll2 = EditorGUILayout.BeginScrollView(_scroll2, "box", GUILayout.Width(position.width * 0.4f - 6));
|
||||
{
|
||||
var tempIndex =EditorGUILayout.Popup("Domain", _domainIndex, _domainNames);
|
||||
var tempIndex = EditorGUILayout.Popup("Domain", _domainIndex, _domainNames);
|
||||
if (tempIndex != _domainIndex)
|
||||
{
|
||||
ValueChang();
|
||||
_domainIndex = tempIndex;
|
||||
}
|
||||
|
||||
EditorGUILayout.HelpBox("已创建的UI", MessageType.Info);
|
||||
_mInput = EditorGUILayout.TextField(_mInput, EditorStyles.toolbarSearchField, GUILayout.Height(20));
|
||||
|
||||
@@ -127,6 +131,7 @@ public class UICreateWindow : EditorWindow
|
||||
{
|
||||
jsonData = new UIConfigJson();
|
||||
}
|
||||
|
||||
if (string.IsNullOrEmpty(scriptPath)) continue;
|
||||
|
||||
var defaultColor = GUI.color;
|
||||
@@ -160,16 +165,21 @@ public class UICreateWindow : EditorWindow
|
||||
var uiScriptPath = GetUIScript(_uiName);
|
||||
if (string.IsNullOrEmpty(uiScriptPath))
|
||||
{
|
||||
var saveUIPath= $"Assets/Domain/{_domainNames[_domainIndex]}/Scripts/UI";
|
||||
if (GUILayout.Button($"选择创建路径:{saveUIPath}"))
|
||||
if (string.IsNullOrEmpty(_saveUIPath))
|
||||
{
|
||||
var newPath = EditorUtility.OpenFolderPanel("UI生成路径", saveUIPath, "");
|
||||
saveUIPath = newPath.Replace(Application.dataPath, "Assets");
|
||||
_saveUIPath = $"Assets/Domain/{_domainNames[_domainIndex]}/HotUpdate/UI";
|
||||
}
|
||||
|
||||
if (GUILayout.Button($"选择创建路径:{_saveUIPath}"))
|
||||
{
|
||||
var newPath = EditorUtility.OpenFolderPanel("UI生成路径", _saveUIPath, "");
|
||||
_saveUIPath = newPath.Replace(Application.dataPath, "Assets");
|
||||
EditorPrefs.SetString(nameof(_saveUIPath), _saveUIPath);
|
||||
}
|
||||
|
||||
if (uiPrefab != null)
|
||||
{
|
||||
EditorGUILayout.TextField("UI生成路径", $"{saveUIPath}/{_uiName}.cs");
|
||||
EditorGUILayout.TextField("UI生成路径", $"{_saveUIPath}/{_uiName}.cs");
|
||||
}
|
||||
|
||||
_isWindow = EditorGUILayout.Toggle("是否为窗口", _isWindow);
|
||||
@@ -189,7 +199,7 @@ public class UICreateWindow : EditorWindow
|
||||
|
||||
str = Regex.Replace(str, "//UIControlData",
|
||||
uiControlData != null ? UnityEngine.GUIUtility.systemCopyBuffer : "");
|
||||
string newPath = $"{saveUIPath}/{_uiName}.cs";
|
||||
string newPath = $"{_saveUIPath}/{_uiName}.cs";
|
||||
File.WriteAllText(newPath, str);
|
||||
|
||||
var jsonData = new UIConfigJson
|
||||
@@ -227,6 +237,7 @@ public class UICreateWindow : EditorWindow
|
||||
jsonData.uiType = _uiName;
|
||||
_uiJsonDatas.AddOrUpdate(_uiName, jsonData);
|
||||
}
|
||||
|
||||
if (UnityEditor.PrefabUtility.IsPartOfPrefabAsset(uiPrefab))
|
||||
{
|
||||
// 预制体资源就是自身
|
||||
@@ -335,7 +346,7 @@ public class UICreateWindow : EditorWindow
|
||||
return string.Empty;
|
||||
}
|
||||
|
||||
// if (GetUIJson(name) == null) return string.Empty;
|
||||
// if (GetUIJson(name) == null) return string.Empty;
|
||||
|
||||
string[] ids = AssetDatabase.FindAssets(name);
|
||||
if (ids != null)
|
||||
@@ -438,6 +449,7 @@ static class ReflectionHelper
|
||||
Debug.LogError($"未找到名为HotUpdate_{domainName}的程序集");
|
||||
return null;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
result.AddRange(targetAssembly.GetTypes()
|
||||
@@ -465,7 +477,4 @@ static class ReflectionHelper
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 125226ccd07f47c5bf3b94157bf12fc3
|
||||
timeCreated: 1758179120
|
||||
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "com.staryevo.uifarme",
|
||||
"displayName": "06.UIFarme",
|
||||
"version": "2.0.1",
|
||||
"version": "2.0.4",
|
||||
"description": "UI框架工具",
|
||||
"unity": "2021.3",
|
||||
"unityRelease": "30f1",
|
||||
|
||||
@@ -49,6 +49,6 @@ MonoBehaviour:
|
||||
deAudioEnabled: 0
|
||||
deUnityExtendedEnabled: 0
|
||||
epoOutlineEnabled: 0
|
||||
createASMDEF: 0
|
||||
createASMDEF: 1
|
||||
showPlayingTweens: 0
|
||||
showPausedTweens: 0
|
||||
|
||||
25
Assets/Resources/HotfixMainResDomain.asset
Normal file
25
Assets/Resources/HotfixMainResDomain.asset
Normal file
@@ -0,0 +1,25 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1a78aa2541a743f89b2646efe4073f01, type: 3}
|
||||
m_Name: HotfixMainResDomain
|
||||
m_EditorClassIdentifier: com.stary.evo.runtime:Stary.Evo:HotfixMainResDomain
|
||||
hotfixMainResDomainEntity:
|
||||
ipconfig: http://192.168.31.67:9527
|
||||
mainDomainVersion:
|
||||
username: admin2023
|
||||
password: admin@2023
|
||||
projectInfo:
|
||||
projectName:
|
||||
projectCode:
|
||||
projectPackageName: com.xosmo.
|
||||
loadingScene: {fileID: 0}
|
||||
loadingScenePath:
|
||||
8
Assets/Resources/HotfixMainResDomain.asset.meta
Normal file
8
Assets/Resources/HotfixMainResDomain.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: baae28693819e9642b1bb2f800ecce11
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
16
Assets/Resources/YooAssetSettings.asset
Normal file
16
Assets/Resources/YooAssetSettings.asset
Normal file
@@ -0,0 +1,16 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 5bd1afdce9715f84eb4cbc901922afc2, type: 3}
|
||||
m_Name: YooAssetSettings
|
||||
m_EditorClassIdentifier:
|
||||
DefaultYooFolderName: xosmoRes
|
||||
PackageManifestPrefix:
|
||||
8
Assets/Resources/YooAssetSettings.asset.meta
Normal file
8
Assets/Resources/YooAssetSettings.asset.meta
Normal file
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: eb7c33b4b4bdc2c4c8a7fe94c23ad152
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user