上传新的package

This commit is contained in:
2025-04-11 10:35:10 +08:00
parent 2511dc60dc
commit f7e101d56e
290 changed files with 195 additions and 170 deletions

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2021_1_OR_NEWER
[InitializeOnLoad]
public class CopyStrippedAOTAssembliesHook
{
private static MethodHook _hook;
static CopyStrippedAOTAssembliesHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication).Assembly.GetType("UnityEditorInternal.AssemblyStripper");
MethodInfo miTarget = type.GetMethod("StripAssembliesTo", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public);
MethodInfo miReplacement = new StripAssembliesDel(OverrideStripAssembliesTo).Method;
MethodInfo miProxy = new StripAssembliesDel(StripAssembliesToProxy).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private delegate bool StripAssembliesDel(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation);
private static bool OverrideStripAssembliesTo(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation)
{
bool result = StripAssembliesToProxy(outputFolder, out output, out error, linkXmlFiles, runInformation);
if (!result)
{
return false;
}
UnityEngine.Debug.Log($"== StripAssembliesTo outputDir:{outputFolder}");
string outputStrippedDir = HybridCLR.Editor.SettingsUtil.GetAssembliesPostIl2CppStripDir(EditorUserBuildSettings.activeBuildTarget);
Directory.CreateDirectory(outputStrippedDir);
foreach (var aotDll in Directory.GetFiles(outputFolder, "*.dll"))
{
string dstFile = $"{outputStrippedDir}/{Path.GetFileName(aotDll)}";
Debug.Log($"[RunAssemblyStripper] copy aot dll {aotDll} -> {dstFile}");
File.Copy(aotDll, dstFile, true);
}
return result;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static bool StripAssembliesToProxy(string outputFolder, out string output, out string error, IEnumerable<string> linkXmlFiles, object runInformation)
{
Debug.LogError("== StripAssembliesToProxy ==");
output = "";
error = "";
return true;
}
}
#endif
}

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userData:
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2022
[InitializeOnLoad]
public class GetIl2CppFolderHook
{
private static MethodHook _hook;
static GetIl2CppFolderHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication).Assembly.GetType("UnityEditorInternal.IL2CPPUtils");
MethodInfo miTarget = type.GetMethod("GetIl2CppFolder", BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public, null,
new Type[] { typeof(bool).MakeByRefType() }, null);
MethodInfo miReplacement = new StripAssembliesDel(OverrideMethod).Method;
MethodInfo miProxy = new StripAssembliesDel(PlaceHolderMethod).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private delegate string StripAssembliesDel(out bool isDevelopmentLocation);
private static string OverrideMethod(out bool isDevelopmentLocation)
{
//Debug.Log("[GetIl2CppFolderHook] OverrideMethod");
string result = PlaceHolderMethod(out isDevelopmentLocation);
isDevelopmentLocation = false;
return result;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static string PlaceHolderMethod(out bool isDevelopmentLocation)
{
Debug.LogError("[GetIl2CppFolderHook] PlaceHolderMethod");
isDevelopmentLocation = false;
return null;
}
}
#endif
}

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using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
using UnityEditor;
using System.Runtime.CompilerServices;
using MonoHook;
using HybridCLR.Editor.BuildProcessors;
using System.IO;
namespace HybridCLR.MonoHook
{
#if UNITY_2021_1_OR_NEWER && UNITY_WEBGL
[InitializeOnLoad]
public class PatchScriptingAssembliesJsonHook
{
private static MethodHook _hook;
static PatchScriptingAssembliesJsonHook()
{
if (_hook == null)
{
Type type = typeof(UnityEditor.EditorApplication);
MethodInfo miTarget = type.GetMethod("BuildMainWindowTitle", BindingFlags.Static | BindingFlags.NonPublic);
MethodInfo miReplacement = new Func<string>(BuildMainWindowTitle).Method;
MethodInfo miProxy = new Func<string>(BuildMainWindowTitleProxy).Method;
_hook = new MethodHook(miTarget, miReplacement, miProxy);
_hook.Install();
}
}
private static string BuildMainWindowTitle()
{
string tempJsonPath = $"{Application.dataPath}/../Library/PlayerDataCache/WebGL/Data/ScriptingAssemblies.json";
if (File.Exists(tempJsonPath))
{
var patcher = new PatchScriptingAssemblyList();
patcher.PathScriptingAssembilesFile(Path.GetDirectoryName(tempJsonPath));
}
string newTitle = BuildMainWindowTitleProxy();
return newTitle;
}
[MethodImpl(MethodImplOptions.NoOptimization)]
private static string BuildMainWindowTitleProxy()
{
// 为满足MonoHook要求的最小代码长度而特地加入的无用填充代码
UnityEngine.Debug.Log(12345.ToString());
return string.Empty;
}
}
#endif
}

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