1
This commit is contained in:
@@ -15,8 +15,8 @@ namespace Stary.Evo.Editor
|
||||
|
||||
private static HotUpdateMode _hotUpdate;
|
||||
|
||||
private const string EditorNotUpdateMode = "Evo/ChangeHotUpdateSchema/NOTUPDARE(非热更模式)";
|
||||
private const string EditorHotUpdateMode = "Evo/ChangeHotUpdateSchema/HOTUPDATE(热更模式)";
|
||||
private const string EditorNotUpdateMode = "Evo/Schema/ChangeHotUpdate/NOTUPDARE(非热更模式)";
|
||||
private const string EditorHotUpdateMode = "Evo/Schema/ChangeHotUpdate/HOTUPDATE(热更模式)";
|
||||
|
||||
[MenuItem(EditorNotUpdateMode)]
|
||||
private static void SetNotUpdateMode() => SetHotUpdateMode(HotUpdateMode.NotUpdate);
|
||||
|
||||
@@ -15,10 +15,10 @@ namespace Stary.Evo.Editor
|
||||
|
||||
private static PLayerMode _pLayerMode;
|
||||
|
||||
private const string EditorSimulateMode = "Evo/ChangePlayerSchema/EditorSimulateMode(编辑器调试模式)";
|
||||
private const string OfflinePlayMode = "Evo/ChangePlayerSchema/OfflinePlayMode(本地运行模式)";
|
||||
private const string HostPlayMode = "Evo/ChangePlayerSchema/HostPlayMode(服务器运行模式)";
|
||||
private const string WebPlayMode = "Evo/ChangePlayerSchema/WebPlayMode(Web运行模式)";
|
||||
private const string EditorSimulateMode = "Evo/Schema/ChangePlayer/EditorSimulateMode(编辑器调试模式)";
|
||||
private const string OfflinePlayMode = "Evo/Schema/ChangePlayer/OfflinePlayMode(本地运行模式)";
|
||||
private const string HostPlayMode = "Evo/Schema/ChangePlayer/HostPlayMode(服务器运行模式)";
|
||||
private const string WebPlayMode = "Evo/Schema/ChangePlayer/WebPlayMode(Web运行模式)";
|
||||
|
||||
[MenuItem(EditorSimulateMode)]
|
||||
private static void SetEditorMode() => SetPlayerMode(PLayerMode.EDITOR_SIMULATEMODE);
|
||||
|
||||
@@ -0,0 +1,78 @@
|
||||
using System;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Stary.Evo.Editor
|
||||
{
|
||||
public class ChangePointClondMode
|
||||
{
|
||||
public static PointClondMode PointClondMode
|
||||
{
|
||||
get => _pointClondMode;
|
||||
set => SetPoindClondMode(value);
|
||||
}
|
||||
|
||||
private static PointClondMode _pointClondMode;
|
||||
|
||||
private const string EditorNotMode = "Evo/Schema/ChangePointClond/NotPointClond";
|
||||
private const string EditorImmersalMode = "Evo/Schema/ChangePointClond/Immersal";
|
||||
|
||||
[MenuItem(EditorNotMode)]
|
||||
private static void SetNotMode() => SetPoindClondMode(PointClondMode.NotPointClond);
|
||||
|
||||
[MenuItem(EditorImmersalMode)]
|
||||
private static void SetImmersalMode() => SetPoindClondMode(PointClondMode.Immersal);
|
||||
|
||||
// [MenuItem(WebPlayMode)]
|
||||
// private static void SetWebMode() => SetPlayerMode(HotUpdateMode.WEB_PLAYMODE);
|
||||
|
||||
[MenuItem(EditorNotMode, true)]
|
||||
private static bool ValidateModeMenu()
|
||||
{
|
||||
string platform = EditorPrefs.GetString("ChangeHotUpdateSchema");
|
||||
Menu.SetChecked(EditorNotMode, platform == HotUpdateMode.NotUpdate.ToString());
|
||||
Menu.SetChecked(EditorImmersalMode, platform == HotUpdateMode.HotUpdate.ToString());
|
||||
//Menu.SetChecked(WebPlayMode, platform == HotUpdateMode.WEB_PLAYMODE.ToString());
|
||||
Debug.LogError("ChangeHotUpdateSchema");
|
||||
return true;
|
||||
}
|
||||
|
||||
public static void SetPoindClondMode(PointClondMode mode)
|
||||
{
|
||||
// 清除所有旧模式定义
|
||||
var currentTarget = EditorUserBuildSettings.selectedBuildTargetGroup;
|
||||
if (currentTarget == BuildTargetGroup.Unknown) return;
|
||||
|
||||
var defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(currentTarget)
|
||||
.Split(';')
|
||||
.Where(d => !Enum.GetNames(typeof(HotUpdateMode)).Contains(d))
|
||||
.ToList();
|
||||
|
||||
// 添加新模式
|
||||
defines.Add(mode.ToString());
|
||||
PlayerSettings.SetScriptingDefineSymbolsForGroup(currentTarget, string.Join(";", defines));
|
||||
Debug.Log($"当前编译符号: {string.Join(";", defines)}"); // 添加调试日志
|
||||
_pointClondMode = mode;
|
||||
EditorPrefs.SetString("ChangeHotUpdateSchema", _pointClondMode.ToString());
|
||||
|
||||
ValidateModeMenu();
|
||||
AssetDatabase.Refresh();
|
||||
// 添加解决方案文件重新生成逻辑
|
||||
EditorApplication.delayCall += () =>
|
||||
{
|
||||
EditorApplication.ExecuteMenuItem("Assets/Open C# Project");
|
||||
UnityEditor.Compilation.CompilationPipeline.RequestScriptCompilation();
|
||||
Debug.Log("已强制重新生成解决方案文件");
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
public enum PointClondMode
|
||||
{
|
||||
//非点云模式,
|
||||
NotPointClond,
|
||||
//Immersal模式
|
||||
Immersal,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 076111eb4cfd413287c1d7f299fe5a1f
|
||||
timeCreated: 1757471872
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.staryevo.main",
|
||||
"version": "2.0.0",
|
||||
"version": "2.0.1",
|
||||
"displayName": "00.StaryEvo",
|
||||
"description": "This is an Framework package(后台服务器版本,端口9527)",
|
||||
"unity": "2021.3",
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
using System;
|
||||
using Cysharp.Threading.Tasks;
|
||||
|
||||
#if Immersal
|
||||
using Immersal.AR;
|
||||
#endif
|
||||
using Stary.Evo;
|
||||
using Stary.Evo.InformationSave;
|
||||
using UnityEngine;
|
||||
@@ -44,17 +47,21 @@ namespace Stary.Evo
|
||||
await loadOperation;
|
||||
if (loadOperation.Status == EOperationStatus.Succeed)
|
||||
{
|
||||
|
||||
#if Immersal
|
||||
ARSpace arSpace = GameObject.FindObjectOfType<ARSpace>();
|
||||
if (arSpace != null)
|
||||
{
|
||||
Debug.Log("UnityEvo:找到ARSpace,开始加载点云运行环境...");
|
||||
mainPrefab = loadOperation.InstantiateSync(arSpace.transform);
|
||||
}
|
||||
else
|
||||
} else
|
||||
{
|
||||
Debug.Log("UnityEvo:未找到ARSpace,开始加载普通运行环境,通过语音唤醒...");
|
||||
mainPrefab = loadOperation.InstantiateSync();
|
||||
}
|
||||
#elif NotPointClond
|
||||
mainPrefab = loadOperation.InstantiateSync();
|
||||
#endif
|
||||
if(domainConfig.domain =="Main")
|
||||
AppConfig.SetDefaultMainInstance(mainPrefab);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "com.staryevo.tools",
|
||||
"version": "1.0.1",
|
||||
"version": "1.0.2",
|
||||
"displayName": "00.StaryEvo.Tools",
|
||||
"description": "This is an Framework package(后台服务器版本,端口9527)",
|
||||
"unity": "2021.3",
|
||||
|
||||
Reference in New Issue
Block a user