【m】10.StoryEditor [1.0.6] - 2026-01-08
### Fixed - 处理Sample无法下载的问题 - 处理Graph选择加载器时指定程序集后不产生选项的问题
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using Array = System.Array;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Stary.Evo.StoryEditor;
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using Sirenix.OdinInspector;
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using UnityEngine;
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public class TestScriptPlayer : MonoBehaviour
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{
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[LabelText("指定包体ID"), SerializeField, ValueDropdown(nameof(GetPackages))]
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private string packageID;
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[LabelText("指定剧本名称"), SerializeField, ValueDropdown(nameof(GetScripts))]
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private string scriptName;
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private void Start()
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{
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var caption = GetComponentInChildren<SpriteRenderer>();
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caption.color = Color.clear;
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var audioClip = GetComponentInChildren<AudioSource>();
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audioClip.volume = 0;
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ScriptPlayer.Init(new ResourceLoader(), audioClip, caption);
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}
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private void OnDestroy()
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{
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ScriptPlayer.Release();
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}
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[Button]
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public void Play()
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{
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_ = ScriptPlayer.Play(packageID, scriptName);
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}
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[Button]
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public void Stop()
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{
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_ = ScriptPlayer.Stop();
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}
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#region 非主要内容,忽略即可
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private Dictionary<string, string> _paths = new();
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/// <summary>
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/// 获取所有Module Package
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/// </summary>
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private string[] GetPackages()
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{
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// 查找Modules目录
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List<string> modules = new();
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GetDirectoryPaths(Application.dataPath, modules, "Modules");
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if (modules.Count == 0)
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{
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Debug.LogError("未找到任何Modules目录");
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return Array.Empty<string>();
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}
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// 查找package
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List<string> packages = new();
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GetDirectoryPaths(modules[0], packages, "com.");
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if (packages.Count == 0)
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{
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return Array.Empty<string>();
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}
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// 记录Package地址并返回选项
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_paths.Clear();
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packages.ForEach(path => _paths.Add(Path.GetFileName(path), path));
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return _paths.Keys.ToArray();
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}
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/// <summary>
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/// 获取Package中所有Script
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/// </summary>
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private string[] GetScripts()
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{
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// 未选Package
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if (string.IsNullOrEmpty(packageID) || !_paths.ContainsKey(packageID))
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return Array.Empty<string>();
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List<string> scripts = new();
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GetFilePaths(_paths[packageID], scripts, tail: ".sg.json");
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return scripts.Count == 0 ? Array.Empty<string>() : scripts.Select(path => Path.GetFileName(path).Replace(".json", "")).ToArray();
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}
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/// <summary>
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/// 获取符合条件的目录
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/// </summary>
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/// <param name="root">查找起始目录</param>
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/// <param name="result">查找结果</param>
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/// <param name="title">筛选条件(title)</param>
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/// <param name="tail">筛选条件(tail)</param>
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private static void GetDirectoryPaths(string root, List<string> result, string title = null, string tail = null)
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{
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foreach (var dir in Directory.GetDirectories(root))
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{
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// ReSharper disable once ReplaceWithSingleAssignment.True
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var check = true;
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// 匹配文件头
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if (!string.IsNullOrEmpty(title) && !Path.GetFileName(dir).StartsWith(title))
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{
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check = false;
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}
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// 匹配文件尾
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if (!string.IsNullOrEmpty(tail) && !Path.GetFileName(dir).EndsWith(tail))
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{
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check = false;
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}
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if(check)
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result.Add(dir.Replace('\\', '/'));
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// 继续往下找
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GetDirectoryPaths(dir, result, title);
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}
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}
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/// <summary>
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/// 获取符合条件的文件路径
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/// </summary>
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/// <param name="root">查找起始目录</param>
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/// <param name="result">查找结果</param>
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/// <param name="title">筛选条件(title)</param>
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/// <param name="tail">筛选条件(tail)</param>
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private static void GetFilePaths(string root, List<string> result, string title = null, string tail = null)
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{
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foreach (var file in Directory.GetFiles(root))
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{
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// ReSharper disable once ReplaceWithSingleAssignment.True
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var check = true;
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// 匹配文件头
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if (!string.IsNullOrEmpty(title))
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{
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if(!Path.GetFileName(file).StartsWith(title))
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check = false;
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}
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// 匹配文件尾
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if (!string.IsNullOrEmpty(tail))
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{
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if (!Path.GetFileName(file).EndsWith(tail))
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{
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check = false;
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}
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}
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if (check)
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{
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result.Add(file.Replace('\\', '/'));
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}
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}
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// 继续往下找
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foreach (var dir in Directory.GetDirectories(root))
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{
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GetFilePaths(dir, result, title, tail);
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}
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}
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#endregion
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}
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