框架上传
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10
Assets/00.StaryEvo/Editor/EditorFont/FontData.cs
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10
Assets/00.StaryEvo/Editor/EditorFont/FontData.cs
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using UnityEngine;
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namespace Stary.Evo.Editor
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{
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[System.Serializable]
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public class FontData : ScriptableObject
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{
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[SerializeField] public Font defaultFont;
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}
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}
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