框架上传
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
|
||||
using System;
|
||||
using UnityEngine;
|
||||
|
||||
namespace Stary.Evo
|
||||
{
|
||||
public class OnTriggerStayEventTrigger : MonoBehaviour
|
||||
{
|
||||
public readonly EasyEvent<Collider> OnTriggerStayEvent = new EasyEvent<Collider>();
|
||||
private void OnTriggerStay(Collider collider)
|
||||
{
|
||||
OnTriggerStayEvent.Trigger(collider);
|
||||
}
|
||||
}
|
||||
|
||||
public static class OnTriggerStayEventTriggerExtension
|
||||
{
|
||||
public static IUnRegister OnTriggerStayEvent<T>(this T self, Action<Collider> onTriggerStay)
|
||||
where T : Component
|
||||
{
|
||||
return self.GetOrAddComponent<OnTriggerStayEventTrigger>().OnTriggerStayEvent
|
||||
.Register(onTriggerStay);
|
||||
}
|
||||
|
||||
public static IUnRegister OnTriggerStayEvent(this GameObject self, Action<Collider> onTriggerStay)
|
||||
{
|
||||
return self.GetOrAddComponent<OnTriggerStayEventTrigger>().OnTriggerStayEvent
|
||||
.Register(onTriggerStay);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user