/**************************************************** 文件:StringToLayer.cs 作者:张铮 邮箱:834207172@qq.com 日期:2022/3/3 17:53:52 功能: *****************************************************/ using System.IO; using System.Text; using UnityEditor; using UnityEngine; namespace Stary.Evo.Editor { public class PlayerPrefsData { [MenuItem("Evo/Utility/PlayerPrefsClear")] private static void PlayerPrefsClear() { PlayerPrefs.DeleteAll(); } } }