using System; using System.Collections.Generic; namespace Stary.Evo.StoryEditor { /// /// 剧本数据 /// [Serializable] public class GraphData { /// /// 剧本名称 /// public string name; /// /// 节点 /// public List nodes = new(); /// /// 起始节点索引 /// public int startNodeIndex; /// /// 资源加载类型 /// public string resourceType; } }