using System;
namespace Stary.Evo.StoryEditor
{
///
/// 剧本段落节点数据
///
[Serializable]
public class ScriptParagraphNodeData : FlowNodeData
{
///
/// 字幕路径
///
public ResourcePathData captionPath;
///
/// 语音路径
///
public ResourcePathData audioPath;
public ScriptParagraphNodeData()
{
}
public ScriptParagraphNodeData(FlowNodeData data) : base(data)
{
type = NodeType.Paragraph;
executeType = data.executeType;
}
public new ScriptParagraphNodePlayer GetPlayer(GraphPlayer graph) =>
new(graph,this);
}
}