using System; using System.Collections.Generic; using System.IO; using Newtonsoft.Json; using Sirenix.OdinInspector; using UnityEditor; using UnityEngine; namespace Stary.Evo.Editor { [Serializable] public class CreatPointCloudEntity { private CreatPointCloudWindow window; [HideInInspector] public string id; [HorizontalGroup("identifier")] [ReadOnly] public string sceneName; [HorizontalGroup("identifier")][ReadOnly] public string identifier; [ReadOnly] public string sceneDesc; [HorizontalGroup("button")] public bool isActive; public CreatPointCloudEntity(CreatPointCloudWindow window) { this.window = window; } [HorizontalGroup("button")] [Button("", Icon = SdfIconType.XCircle, IconAlignment = IconAlignment.RightEdge)] public async void DeletePointCloud() { string ip = EditorPrefs.GetString("ip"); if (string.IsNullOrEmpty(ip)) { EditorUtility.DisplayDialog("提示", "ip不能为空", "确定"); return; } ResultMessageEntity entity = await WebRequestSystem.Delete(ip,$"/SceneWork/DeleteScenebyId/{id}"); if (entity.code ==200) { window.SceneWorkEntities.Remove(this); EditorUtility.DisplayDialog("提示", "删除成功", "确定"); } } } }