using System;
using System.Collections.Generic;
namespace Stary.Evo.StoryEditor
{
///
/// 剧本数据
///
[Serializable]
public class GraphData
{
///
/// 剧本名称
///
public string name;
///
/// 节点
///
public List nodes = new();
///
/// 起始节点索引
///
public int startNodeIndex;
///
/// 资源加载类型
///
public string resourceType;
}
}