using Sirenix.OdinInspector.Editor; using Stary.Evo; using UnityEditor; [CustomEditor(typeof(HotfixMainResDomain))] public class HotfixMainResDomainEditor : OdinEditor { public override void OnInspectorGUI() { base.OnInspectorGUI(); var config = (HotfixMainResDomain)target; config.projectInfo.loadingScenePath = AssetDatabase.GetAssetPath(config.projectInfo.loadingScene); config.projectInfo.projectPackageName = $"com.xosmo.{config.projectInfo.projectCode}"; } }