using UnityEngine; namespace Stary.Evo.InformationSave { public static class CameraInfoExtension { public static CameraInfo.Information GetCameraInformation(this Transform tf, string desc) { return tf.GetComponent()._list.Find(n => n.desc == desc); } public static void SetCameraInfo(this Transform tf, string desc) { tf.GetComponent().Set(desc); } public static CameraInfo.Information GetCameraInformation(this Camera camera, string desc) { return camera.GetComponent()._list.Find(n => n.desc == desc); } public static void SetCameraInfo(this Camera camera, string desc) { camera.GetComponent().Set(desc); } } }