using UnityEngine; namespace Stary.Evo.InformationSave { public static class LocalCameraInfoExtension { public static LocalCameraInfo.Information GetLocalCameraInformation(this Transform tf, string desc) { return tf.GetComponent()._list.Find(n => n.desc == desc); } public static void SetLocalCameraInfo(this Transform tf, string desc) { tf.GetComponent().Set(desc); } public static LocalCameraInfo.Information GetLocalCameraInformation(this Camera camera, string desc) { return camera.GetComponent()._list.Find(n => n.desc == desc); } public static void SetLocalCameraInfo(this Camera camera, string desc) { camera.GetComponent().Set(desc); } } }