using UnityEngine; namespace Stary.Evo.InformationSave { public static class RectTransformInfoExtension { public static RectTransformInfo.Information GetRectTransformInformation(this RectTransform rectTransform, string desc) { return rectTransform.GetComponent()._list.Find(n => n.desc == desc); } public static void SetRectTransformInfo(this RectTransform rectTransform, string desc) { rectTransform.GetComponent().Set(desc); } } }