using System; namespace Stary.Evo.StoryEditor { /// /// 剧本段落节点数据 /// [Serializable] public class ScriptParagraphNodeData : FlowNodeData { /// /// 字幕路径 /// public ResourcePathData captionPath; /// /// 语音路径 /// public ResourcePathData audioPath; public ScriptParagraphNodeData() { } public ScriptParagraphNodeData(FlowNodeData data) : base(data) { type = NodeType.Paragraph; executeType = data.executeType; } public new ScriptParagraphNodePlayer GetPlayer(GraphPlayer graph) => new(graph,this); } }