using System; using System.Collections.Generic; using UnityEngine.UI; using UnityEngine; using TMPro; namespace Stary.Evo { public class UIXXXView : UIView { //UIControlData public override void OnInit(UIControlData uIControlData, UIViewController controller) { base.OnInit(uIControlData, controller); } public override void OnOpen(object userData) { base.OnOpen(userData); } public override void OnAddListener() { base.OnAddListener(); } public override void OnRemoveListener() { base.OnRemoveListener(); } public override void OnClose() { base.OnClose(); } } }