using System; using System.Collections.Generic; namespace Stary.Evo.StoryEditor { [Serializable] public class BeginNodeData : NodeData { public List next = new(); public BeginNodeData() { } public BeginNodeData(NodeData data) { name = data.name; type = NodeType.Begin; } public new BeginNodePlayer GetPlayer(GraphPlayer graph)=> new(graph, this); } }