#if UNITY_EDITOR using UnityEngine; using UnityEditor; [CustomEditor(typeof(TweenVolume))] public class TweenVolumeEditor : UITweenerEditor { public override void OnInspectorGUI () { GUILayout.Space(6f); EditorGUIUtility.labelWidth = 120f; TweenVolume tw = target as TweenVolume; GUI.changed = false; float from = EditorGUILayout.Slider("From", tw.from, 0f, 1f); float to = EditorGUILayout.Slider("To", tw.to, 0f, 1f); if (GUI.changed) { //NGUIEditorTools.RegisterUndo("Tween Change", tw); tw.from = from; tw.to = to; //NGUITools.SetDirty(tw); } DrawCommonProperties(); } } #endif