Files
plugin-library/Assets/Main/Script/Runtime/HotUpdate/ZoneGatherData.cs
2025-05-23 18:26:47 +08:00

160 lines
4.4 KiB
C#

using System.Collections;
using System.Collections.Generic;
using Stary.Evo;
using UnityEngine;
namespace Main
{
public interface IZoneData : IData
{
ZoneData[] GetZoneDataAll();
ZoneData GetZoneData(int id);
ZoneData GetZoneData(string domain);
PointData GetPointData(int zoneId, int pointId);
PointData GetPointData(string zoneDomain, string pointDomain);
}
public class ZoneGatherData : AbstractData, IZoneData
{
private PointGatherData _pointGatherData;
protected override void OnInit()
{
_pointGatherData = Resources.Load<PointGatherData>("PointGatherData");
}
/// <summary>
/// 通过id获取区域数据
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public ZoneData[] GetZoneDataAll()
{
if (_pointGatherData != null)
{
for (int i = 0; i < _pointGatherData.ZoneDatas.Count; i++)
{
return _pointGatherData.ZoneDatas.ToArray();
}
Debug.LogWarning($"UnityEvo:PointGatherData is null");
}
else
{
Debug.LogError("UnityEvo:PointGatherData is null");
}
return default;
}
/// <summary>
/// 通过id获取区域数据
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public ZoneData GetZoneData(int id)
{
if (_pointGatherData != null)
{
for (int i = 0; i < _pointGatherData.ZoneDatas.Count; i++)
{
if (_pointGatherData.ZoneDatas[i].id == id)
{
return _pointGatherData.ZoneDatas[i];
}
}
Debug.LogWarning($"UnityEvo:{id}在PointGatherData is null");
}
else
{
Debug.LogError("UnityEvo:PointGatherData is null");
}
return default;
}
/// <summary>
/// 通过id获取区域数据
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
public ZoneData GetZoneData(string domain)
{
if (_pointGatherData != null)
{
for (int i = 0; i < _pointGatherData.ZoneDatas.Count; i++)
{
if (_pointGatherData.ZoneDatas[i].name == domain)
{
return _pointGatherData.ZoneDatas[i];
}
}
Debug.LogWarning($"UnityEvo:{domain}在PointGatherData is null");
}
else
{
Debug.LogError("UnityEvo:PointGatherData is null");
}
return default;
}
public PointData GetPointData(int zoneId, int pointId)
{
ZoneData zoneData = GetZoneData(zoneId);
if (zoneData.pointDatas != null)
{
for (int i = 0; i < zoneData.pointDatas.Count; i++)
{
if (zoneData.pointDatas[i].id == pointId)
{
return zoneData.pointDatas[i];
}
}
Debug.LogWarning($"UnityEvo:{pointId}在PointGatherData.zoneData.pointDatas is null");
}
else
{
Debug.LogError("UnityEvo:PointGatherData.zoneData.pointDatas is null");
}
return default;
}
public PointData GetPointData(string zoneDomain, string pointDomain)
{
ZoneData zoneData = GetZoneData(zoneDomain);
if (zoneData.pointDatas != null)
{
for (int i = 0; i < zoneData.pointDatas.Count; i++)
{
if (zoneData.pointDatas[i].name == pointDomain)
{
return zoneData.pointDatas[i];
}
}
Debug.LogWarning($"UnityEvo:{pointDomain}在PointGatherData.zoneData.pointDatas is null");
}
else
{
Debug.LogError("UnityEvo:PointGatherData.zoneData.pointDatas is null");
}
return default;
}
public override void Dispose()
{
}
}
}