Files
plugin-library/Assets/00.StaryEvoTools/Runtime/HybridLoad/Fsm/FsmLoadSystem.cs
2025-09-10 15:52:11 +08:00

35 lines
919 B
C#

using Main;
using UnityEngine;
namespace Stary.Evo
{
public class FsmLoadSystem : FsmSystemAsync , IFsmSystemAsync
{
private OpenDomainType OpenDomainType { get; set; }
private TransformCtor transformCtor;
public ProgressBarPanel ProgressBarPanel { get; set; }
public void SetOpenDomainType(OpenDomainType type)
{
this.OpenDomainType = type;
}
public void SetTransformCtor(Transform transform)
{
this.transformCtor = transform.GetTransformCtor();
}
public void SetTransformCtor(TransformCtor transformCtor)
{
this.transformCtor = transformCtor;
}
public OpenDomainType GetOpenDomainType()
{
return this.OpenDomainType;
}
public TransformCtor GetTransformCtor()
{
return this.transformCtor;
}
}
}