35 lines
919 B
C#
35 lines
919 B
C#
using Main;
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using UnityEngine;
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namespace Stary.Evo
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{
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public class FsmLoadSystem : FsmSystemAsync , IFsmSystemAsync
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{
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private OpenDomainType OpenDomainType { get; set; }
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private TransformCtor transformCtor;
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public ProgressBarPanel ProgressBarPanel { get; set; }
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public void SetOpenDomainType(OpenDomainType type)
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{
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this.OpenDomainType = type;
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}
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public void SetTransformCtor(Transform transform)
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{
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this.transformCtor = transform.GetTransformCtor();
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}
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public void SetTransformCtor(TransformCtor transformCtor)
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{
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this.transformCtor = transformCtor;
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}
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public OpenDomainType GetOpenDomainType()
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{
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return this.OpenDomainType;
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}
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public TransformCtor GetTransformCtor()
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{
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return this.transformCtor;
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}
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}
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} |