Files
plugin-library/Assets/00.StaryEvo/Runtime/PlayerSettings/MainDomainAll.cs
2025-04-14 14:40:32 +08:00

25 lines
506 B
C#

using System;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using UnityEditor;
using UnityEngine;
using UnityEngine.Serialization;
namespace Stary.Evo
{
[CreateAssetMenu(fileName = "MainDomainAll", menuName = "Evo/Create MainDomainAll")]
public class MainDomainAll : ScriptableObject
{
public VideoDomainEntity[] domainAll;
}
[Serializable]
public struct VideoDomainEntity
{
public bool isVideo;
public string domainName;
}
}