Files
plugin-library/Assets/00.StaryEvo/Runtime/Tool/EventKit/EventTrigger/Mono/OnBecameVisibleEventTrigger.cs
2025-03-31 11:16:52 +08:00

31 lines
930 B
C#

using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnBecameVisibleEventTrigger : MonoBehaviour
{
public readonly EasyEvent OnBecameVisibleEvent = new EasyEvent();
private void OnBecameVisible()
{
OnBecameVisibleEvent.Trigger();
}
}
public static class OnBecameVisibleEventTriggerExtension
{
public static IUnRegister OnBecameVisibleEvent<T>(this T self, Action onBecameVisible)
where T : Component
{
return self.GetOrAddComponent<OnBecameVisibleEventTrigger>().OnBecameVisibleEvent
.Register(onBecameVisible);
}
public static IUnRegister OnBecameVisibleEvent(this GameObject self, Action onBecameVisible)
{
return self.GetOrAddComponent<OnBecameVisibleEventTrigger>().OnBecameVisibleEvent
.Register(onBecameVisible);
}
}
}