Files
plugin-library/Assets/00.StaryEvo/Runtime/Tool/EventKit/EventTrigger/Physics/OnCollisionExit2DEventTrigger.cs
2025-03-31 11:16:52 +08:00

31 lines
1.0 KiB
C#

using System;
using UnityEngine;
namespace Stary.Evo
{
public class OnCollisionExit2DEventTrigger : MonoBehaviour
{
public readonly EasyEvent<Collision2D> OnCollisionExit2DEvent = new EasyEvent<Collision2D>();
private void OnCollisionExit2D(Collision2D col)
{
OnCollisionExit2DEvent.Trigger(col);
}
}
public static class OnCollisionExit2DEventTriggerExtension
{
public static IUnRegister OnCollisionExit2DEvent<T>(this T self, Action<Collision2D> onCollisionExit2D)
where T : Component
{
return self.GetOrAddComponent<OnCollisionExit2DEventTrigger>().OnCollisionExit2DEvent
.Register(onCollisionExit2D);
}
public static IUnRegister OnCollisionExit2DEvent(this GameObject self, Action<Collision2D> onCollisionExit2D)
{
return self.GetOrAddComponent<OnCollisionExit2DEventTrigger>().OnCollisionExit2DEvent
.Register(onCollisionExit2D);
}
}
}