Files
plugin-library/Assets/00.StaryEvo/Runtime/Tool/EventKit/EventTrigger/UI/OnUpdateSelectedEventTrigger.cs
2025-03-31 11:16:52 +08:00

32 lines
1.1 KiB
C#

using System;
using UnityEngine;
using UnityEngine.EventSystems;
namespace Stary.Evo
{
public class OnUpdateSelectedEventTrigger: MonoBehaviour, IUpdateSelectedHandler
{
public readonly EasyEvent<BaseEventData> OnUpdateSelectedEvent = new EasyEvent<BaseEventData>();
public void OnUpdateSelected(BaseEventData eventData)
{
OnUpdateSelectedEvent.Trigger(eventData);
}
}
public static class OnUpdateSelectedEventTriggerExtension
{
public static IUnRegister OnUpdateSelectedEvent<T>(this T self, Action<BaseEventData> onUpdateSelected)
where T : Component
{
return self.GetOrAddComponent<OnUpdateSelectedEventTrigger>().OnUpdateSelectedEvent.Register(onUpdateSelected);
}
public static IUnRegister OnUpdateSelectedEvent(this GameObject self, Action<BaseEventData> onUpdateSelected)
{
return self.GetOrAddComponent<OnUpdateSelectedEventTrigger>().OnUpdateSelectedEvent.Register(onUpdateSelected);
}
}
}