Files
plugin-library/Assets/04.AudioCore/RunTime/CoroutineHelper.cs
2025-03-06 17:24:31 +08:00

25 lines
715 B
C#

using System.Collections;
using UnityEngine;
using UnityEngine.Internal;
public static class CoroutineHelper
{
private static CoroutineRunner coroutineRunner;
public static void SetRunner()
{
GameObject runnerObject = new GameObject("CoroutineRunner");
coroutineRunner = runnerObject.AddComponent<CoroutineRunner>();
}
public static Coroutine StartCoroutine(IEnumerator coroutine)
{
Coroutine myCoroutine = coroutineRunner.StartCoroutine(coroutine);
return myCoroutine;
}
public static void StopCoroutine(Coroutine myCoroutine)
{
coroutineRunner.StopCoroutine(myCoroutine);
}
private class CoroutineRunner : MonoBehaviour { }
}