Files
plugin-library/Assets/06.UIFarme/Editor/Tweening/TweenPositionEditor.cs
2025-09-23 11:18:38 +08:00

31 lines
629 B
C#

#if UNITY_EDITOR
using UnityEngine;
using UnityEditor;
[CustomEditor(typeof(TweenPosition))]
public class TweenPositionEditor : UITweenerEditor
{
public override void OnInspectorGUI ()
{
GUILayout.Space(6f);
EditorGUIUtility.labelWidth = 120f;
TweenPosition tw = target as TweenPosition;
GUI.changed = false;
Vector3 from = EditorGUILayout.Vector3Field("From", tw.from);
Vector3 to = EditorGUILayout.Vector3Field("To", tw.to);
if (GUI.changed)
{
//NGUIEditorTools.RegisterUndo("Tween Change", tw);
tw.from = from;
tw.to = to;
//NGUITools.SetDirty(tw);
}
DrawCommonProperties();
}
}
#endif