31 lines
725 B
C#
31 lines
725 B
C#
using Main;
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using UnityEngine;
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namespace Stary.Evo
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{
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public class FsmLoadSystem : FsmSystemAsync , IFsmSystemAsync
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{
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private OpenDomainType OpenDomainType { get; set; }
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private Vector3 position;
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public ProgressBarPanel ProgressBarPanel { get; set; }
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public void SetOpenDomainType(OpenDomainType type)
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{
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this.OpenDomainType = type;
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}
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public void SetPosition(Vector3 position)
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{
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this.position = position;
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}
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public OpenDomainType GetOpenDomainType()
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{
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return this.OpenDomainType;
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}
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public Vector3 GetPosition()
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{
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return this.position;
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}
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}
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} |