92 lines
2.6 KiB
C#
92 lines
2.6 KiB
C#
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using NUnit.Framework;
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namespace Unity.RenderStreaming.RuntimeTest
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{
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class ArrayHelpersTest
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{
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[Test]
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public void LengthSafe()
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{
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var array = new int[] { 1, 2, 3 };
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Assert.That(ArrayHelpers.LengthSafe(array), Is.EqualTo(3));
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array = null;
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Assert.That(ArrayHelpers.LengthSafe(array), Is.EqualTo(0));
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}
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[Test]
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public void Append()
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{
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var array = new int[] { 1, 2, 3 };
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ArrayHelpers.Append(ref array, 4);
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Assert.That(array, Is.EqualTo(new int[] { 1, 2, 3, 4 }));
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array = null;
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ArrayHelpers.Append(ref array, 1);
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Assert.That(array, Is.EqualTo(new int[] { 1 }));
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}
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[Test]
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public void AppendArray()
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{
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var array = new int[] { 1, 2, 3 };
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var array2 = new int[] { 4, 5 };
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ArrayHelpers.Append(ref array, array2);
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Assert.That(array, Is.EqualTo(new int[] { 1, 2, 3, 4, 5 }));
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array = null;
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ArrayHelpers.Append(ref array, array2);
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Assert.That(array, Is.EqualTo(new int[] { 4, 5 }));
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}
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[Test]
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public void IndexOf()
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{
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var array = new int[] { 1, 2, 3 };
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Assert.That(ArrayHelpers.IndexOf(array, 2), Is.EqualTo(1));
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Assert.That(ArrayHelpers.IndexOf(array, 4), Is.EqualTo(-1));
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array = null;
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Assert.That(ArrayHelpers.IndexOf(array, 2), Is.EqualTo(-1));
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}
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[Test]
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public void Erase()
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{
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var array = new int[] { 1, 2, 3 };
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Assert.That(ArrayHelpers.Erase(ref array, 2), Is.True);
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Assert.That(array, Is.EqualTo(new int[] { 1, 3 }));
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Assert.That(ArrayHelpers.Erase(ref array, 2), Is.False);
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Assert.That(array, Is.EqualTo(new int[] { 1, 3 }));
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array = null;
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Assert.That(ArrayHelpers.Erase(ref array, 2), Is.False);
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Assert.That(array, Is.Null);
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}
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[Test]
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public void EraseAt()
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{
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var array = new int[] { 1, 2, 3 };
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ArrayHelpers.EraseAt(ref array, 1);
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Assert.That(array, Is.EqualTo(new int[] { 1, 3 }));
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array = new int[] { 1 };
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ArrayHelpers.EraseAt(ref array, 0);
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Assert.That(array, Is.Null);
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}
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[Test]
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public void PutAtIfNotSet()
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{
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var array = new int[] { 1, 2, 3 };
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ArrayHelpers.PutAtIfNotSet(ref array, 3, () => { return 4; });
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Assert.That(array, Is.EqualTo(new int[] { 1, 2, 3, 4 }));
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}
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}
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}
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