35 lines
738 B
C#
35 lines
738 B
C#
|
|
using System.Collections;
|
||
|
|
using System.Collections.Generic;
|
||
|
|
using RenderStreaming;
|
||
|
|
using Stary.Evo;
|
||
|
|
using UnityEngine;
|
||
|
|
|
||
|
|
public class MeetingInfoList : MonoBehaviour, IController
|
||
|
|
{
|
||
|
|
public Dictionary<GameObject, MeetingInfo> Meetings;
|
||
|
|
|
||
|
|
// Start is called before the first frame update
|
||
|
|
void Start()
|
||
|
|
{
|
||
|
|
Meetings = new Dictionary<GameObject, MeetingInfo>();
|
||
|
|
}
|
||
|
|
|
||
|
|
// Update is called once per frame
|
||
|
|
void Update()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
public IArchitecture GetArchitecture()
|
||
|
|
{
|
||
|
|
return MainArchitecture.Interface;
|
||
|
|
}
|
||
|
|
|
||
|
|
public class MeetingInfo
|
||
|
|
{
|
||
|
|
public Texture2D Icon;
|
||
|
|
public string Name;
|
||
|
|
public string Message;
|
||
|
|
public bool Ismic;
|
||
|
|
public bool Iscam;
|
||
|
|
}
|
||
|
|
}
|