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Assets/WebCamDevice.cs
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13
Assets/WebCamDevice.cs
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using UnityEngine;
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using System.Collections;
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public class ExampleClass : MonoBehaviour
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{
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// Gets the list of devices and prints them to the console.
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void Start()
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{
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WebCamDevice[] devices = WebCamTexture.devices;
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for (int i = 0; i < devices.Length; i++)
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Debug.Log(devices[i].name);
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}
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}
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