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WebApp/client/public/index.html
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WebApp/client/public/index.html
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<head>
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<meta http-equiv="Content-Type" content="text/html; charset=UTF-8">
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<link rel="icon" href="images/favicon.ico" type="image/x-icon">
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<link rel="stylesheet" href="css/main.css" />
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<title>Unity Render Streaming Samples</title>
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</head>
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<body>
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<div id="container">
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<h1>Unity Render Streaming Samples</h1>
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<section>
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<p>These are WebClient samples for use with <a href="https://docs.unity3d.com/Packages/com.unity.renderstreaming@latest/index.html">Unity Render
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Streaming</a>.</p>
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</section>
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<section>
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<h2>Server Configuration</h2>
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<div id="startup"></div>
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</section>
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<section id="iceServers">
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<h2>ICE servers</h2>
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<select id="servers" size="4">
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</select>
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<div>
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<label for="url">STUN or TURN URI:</label>
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<input id="url">
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</div>
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<div>
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<label for="username">TURN username:</label>
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<input id="username">
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</div>
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<div>
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<label for="password">TURN password:</label>
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<input id="password">
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</div>
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<div>
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<button id="add">Add Server</button>
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<button id="remove">Remove Server</button>
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<button id="reset">Reset to defaults</button>
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</div>
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</section>
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<section>
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<h2 id="receiver"><a href="receiver/index.html">Receiver Sample</a></h2>
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<p>This is a sample for receiving video / audio from Unity.</p>
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<p>It can be used in combination with the <code>Broadcast</code> scene of Unity Render Streaming.</p>
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</section>
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<section>
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<h2 id="bidirectional"><a href="bidirectional/index.html">Bidirectional Sample</a></h2>
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<p>This is a sample for sending and receiving video in both directions.</p>
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<p>It can be used in combination with the <code>Bidirectional</code> scene of Unity Render Streaming.</p>
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<p>The WebApp must be running in Private mode.</p>
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</section>
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<section>
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<h2 id="multiplay"><a href="multiplay/index.html">Multiplay Sample</a></h2>
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<p>This sample connects as a Guest in the <code>Multiplay</code> scene of Unity Render Streaming.</p>
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</section>
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<section>
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<h2 id="videoplayer"><a href="videoplayer/index.html">VideoPlayer Sample</a></h2>
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<p>This is a sample to receive the camera image rendered on Unity. You can operate the camera in Unity from the
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browser.</p>
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<p>It can be used in combination with the <code>WebBrowserInput</code> scene of Unity Render Streaming.</p>
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<p>The WebApp must be running in Public mode.</p>
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</section>
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<section>
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<a href="https://github.com/Unity-Technologies/UnityRenderStreaming/tree/develop/WebApp" title="View source for this page on GitHub" id="viewSource">View source on GitHub</a>
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</section>
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</div>
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<script type="module" src="js/main.js"></script>
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</body>
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