两个页面接入完成
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28
Assets/Script/SelfSignedCertHandler.cs
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28
Assets/Script/SelfSignedCertHandler.cs
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using UnityEngine;
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using UnityEngine.Networking;
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using System.IO;
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using System.Security.Cryptography.X509Certificates;
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/// <summary>
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/// 信任指定自签名证书
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/// </summary>
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public class SelfSignedCertHandler : CertificateHandler
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{
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// 受信任的证书数据(从 StreamingAssets 加载)
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private X509Certificate2 _trustedCert;
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public SelfSignedCertHandler(byte[] certData)
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{
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_trustedCert = new X509Certificate2(certData);
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}
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protected override bool ValidateCertificate(byte[] certificateData)
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{
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// 方法1:严格匹配整本证书(推荐)
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var remoteCert = new X509Certificate2(certificateData);
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return remoteCert.Thumbprint == _trustedCert.Thumbprint;
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// 方法2:宽松模式 - 只要证书能解析就信任(调试用,危险)
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// return true;
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}
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}
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