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Packages/com.unity.renderstreaming@3.1.0-exp.9/Documentation~/sample-broadcast.md
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# Broadcast Sample
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The **Broadcast** sample can stream video and audio to multi Unity applications.
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This sample can use in combination with other samples below.
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- [AR Foundation Sample](sample-arfoundation.md)
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- [Gyroscope Sample](sample-gyroscope.md)
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- [Receiver Sample](sample-receiver.md)
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This sample can also use in combination with browser `Receiver` sample.
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This sample uses build-in render pipeline. If you want to try [High-Definition Render pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest) or [Universal Render Pipeline](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@latest), please try [Render Pipeline Sample](sample-renderpipeline.md).
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## Usage
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### Procedure
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1) Launch the signaling server using public mode. Please refer to [this link](webapp.md) for launching.
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2) Build an app in Unity Editor, and launch an application.
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3) Click **Broadcast** scene on the app.
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5) Open **Menu** scene and click on the Play button in Unity Editor.
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6) Click `Receiver` button on the app.
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7) Click `Start` button.
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