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Packages/com.unity.renderstreaming@3.1.0-exp.9/Documentation~/sample-receiver.md
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Packages/com.unity.renderstreaming@3.1.0-exp.9/Documentation~/sample-receiver.md
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# Receiver Sample
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This sample shows that displaying a video streamed from another Unity.
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This sample can use in combination with the [Broadcast](sample-broadcast.md) sample.
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> [!NOTE]
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> If no codec is available on both sender and receiver, the video can not stream. Please note that the compatibility of codecs is different corresponding to platforms and graphics API.
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## Usage
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### Procedure
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This procedure is for using it with the [Broadcast](sample-broadcast.md) sample.
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1) Launch the signaling server using public mode. Please refer to [this link](webapp.md) for launching.
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2) Build an app in Unity Editor, and launch an application.
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3) On the Unity Editor, open **Menu** scene and click **Broadcast** button.
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4) Click `Receiver` button on the app.
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6) Click `Start` button.
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