ui搭建完成

This commit is contained in:
2026-05-14 21:25:42 +08:00
parent 5ec09c2ad3
commit d2235bf7b7
13 changed files with 12675 additions and 9161 deletions

View File

@@ -49,6 +49,11 @@ namespace Unity.RenderStreaming
/// </summary>
private string roomConnectionId;
public string RoomConnectionId
{
get { return roomConnectionId; }
set { roomConnectionId = value; }
}
/// <summary>
/// 每个Participant的独立Receiverkey=participantId
/// VideoStreamReceiver/AudioStreamReceiver内部只持有一个transceiver
@@ -323,7 +328,9 @@ namespace Unity.RenderStreaming
/// </summary>
public void OnMessage(SignalingEventData eventData)
{
// eventData.
Debug.Log($"[HostConnection] Message from: {eventData.connectionId}, participantId: {eventData.participantId}, message: {eventData.message}");
foreach (var channel in streams.OfType<DataChannelBase>().Where(c => c.Label=="on-message"))
{
if (channel != null)