using System.Net; using RenderStreaming; using Stary.Evo; using Stary.Evo.UIFarme; using Unity.RenderStreaming; using UnityEngine; public class Main : MonoBehaviour, IController { private void Start() { ServicePointManager.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => { return true; // 信任所有证书,仅开发环境使用 }; this.GetSystem().PushQueue(); } public IArchitecture GetArchitecture() { return MainArchitecture.Interface; } }