18 lines
443 B
C#
18 lines
443 B
C#
using UnityEngine;
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namespace Unity.RenderStreaming
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{
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internal class SignalingSettingsObject : ScriptableObject
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{
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[SerializeReference]
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public SignalingSettings settings;
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public static SignalingSettingsObject Create()
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{
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var instance = CreateInstance<SignalingSettingsObject>();
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instance.settings = new WebSocketSignalingSettings();
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return instance;
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}
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}
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}
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