62 lines
2.2 KiB
C#
62 lines
2.2 KiB
C#
using System.Linq;
|
|
using NUnit.Framework;
|
|
using Unity.RenderStreaming.Editor;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Unity.RenderStreaming.EditorTest
|
|
{
|
|
class RenderStreamingTest
|
|
{
|
|
private RenderStreamingSettings temp;
|
|
|
|
[SetUp]
|
|
public void Setup()
|
|
{
|
|
temp = RenderStreaming.Settings;
|
|
RenderStreaming.Settings =
|
|
AssetDatabase.LoadAssetAtPath<RenderStreamingSettings>(RenderStreaming.DefaultRenderStreamingSettingsPath);
|
|
}
|
|
|
|
[TearDown]
|
|
public void TearDown()
|
|
{
|
|
if (temp != null)
|
|
{
|
|
RenderStreaming.Settings = temp;
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void RenderStreamingSettings()
|
|
{
|
|
Assert.That(() => RenderStreamingEditor.SetRenderStreamingSettings(null), Throws.ArgumentNullException);
|
|
|
|
var settings = ScriptableObject.CreateInstance<RenderStreamingSettings>();
|
|
settings.signalingSettings = new WebSocketSignalingSettings();
|
|
|
|
RenderStreamingEditor.SetRenderStreamingSettings(settings);
|
|
Assert.That(RenderStreaming.Settings.automaticStreaming, Is.EqualTo(settings.automaticStreaming));
|
|
Assert.That(RenderStreaming.Settings.signalingSettings, Is.EqualTo(settings.signalingSettings));
|
|
|
|
Object.DestroyImmediate(settings);
|
|
}
|
|
|
|
[Test]
|
|
public void SignalingSettings()
|
|
{
|
|
Assert.That(() => RenderStreamingEditor.SetSignalingSettings(null), Throws.ArgumentNullException);
|
|
|
|
var url = "wss://127.0.0.1:8081";
|
|
var iceServers = new IceServer[] { new IceServer(new string[] { "stun:stun.l.google.com:19302" }) };
|
|
var signalingSettings = new WebSocketSignalingSettings(url, iceServers);
|
|
|
|
Assert.That(() => RenderStreamingEditor.SetSignalingSettings(signalingSettings), Throws.Nothing);
|
|
|
|
var settings = RenderStreaming.GetSignalingSettings<WebSocketSignalingSettings>();
|
|
Assert.That(settings.url, Is.EqualTo(url));
|
|
Assert.That(settings.iceServers.ElementAt(0).urls, Is.EquivalentTo(iceServers[0].urls));
|
|
}
|
|
}
|
|
}
|