Files
webRtc/Packages/com.unity.renderstreaming@3.1.0-exp.9/Tests/Runtime/ConditionalIgnore.cs
2026-04-28 16:48:04 +08:00

22 lines
486 B
C#

using UnityEngine;
using UnityEngine.TestTools;
namespace Unity.RenderStreaming.RuntimeTest
{
internal class ConditionalIgnore
{
public const string IL2CPP = "IgnoreIL2CPP";
[RuntimeInitializeOnLoadMethod]
static void OnLoad()
{
#if ENABLE_IL2CPP
ConditionalIgnoreAttribute.AddConditionalIgnoreMapping(IL2CPP, true);
#else
ConditionalIgnoreAttribute.AddConditionalIgnoreMapping(IL2CPP, false);
#endif
}
}
}