Files
webRtc/Packages/com.unity.renderstreaming@3.1.0-exp.9/Runtime/Scripts/SignalingEventData.cs
2026-04-28 16:48:04 +08:00

40 lines
839 B
C#

using Unity.WebRTC;
using UnityEngine.EventSystems;
namespace Unity.RenderStreaming
{
/// <summary>
///
/// </summary>
public class SignalingEventData : BaseEventData
{
/// <summary>
///
/// </summary>
public string connectionId { get; set; }
/// <summary>
///
/// </summary>
public RTCDataChannel channel { get; set; }
/// <summary>
///
/// </summary>
public RTCRtpTransceiver transceiver { get; set; }
/// <summary>
///
/// </summary>
public string sdp { get; set; }
/// <summary>
///
/// </summary>
/// <param name="eventSystem"></param>
public SignalingEventData(EventSystem eventSystem) : base(eventSystem)
{
}
}
}