19 lines
409 B
C#
19 lines
409 B
C#
using System;
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using UnityEngine.InputSystem;
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namespace Unity.RenderStreaming
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{
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/// <summary>
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///
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/// </summary>
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public abstract class InputChannelReceiverBase : DataChannelBase
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{
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/// <summary>
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///
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/// </summary>
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#pragma warning disable 0067
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public virtual event Action<InputDevice, InputDeviceChange> onDeviceChange;
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#pragma warning restore 0067
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}
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}
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