初始化

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2026-06-05 22:12:05 +08:00
commit d7146f87ac
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using UnityEngine;
#pragma warning disable CS0649
namespace EPOOutline.Demo
{
public class CameraController : MonoBehaviour
{
[SerializeField]
private Vector3 shift;
[SerializeField]
private float moveSpeed = 2.0f;
[SerializeField]
private Transform target;
private void Update()
{
transform.position = Vector3.Lerp(transform.position, target.position + shift, Time.deltaTime * moveSpeed);
}
}
}