初始化
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namespace EPOOutline
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{
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/// <summary>
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/// Describes how main buffer size is going to be calculated.
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/// </summary>
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public enum BufferSizeMode
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{
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/// <summary>
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/// Uses width and the <see cref="EPOOutline.Outliner.PrimarySizeReference"/> to calculate the buffer size.
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/// The width of the buffer will be equal to the <see cref="EPOOutline.Outliner.PrimarySizeReference"/>.
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/// The height will be calculated to match the aspect ratio.
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/// </summary>
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WidthControlsHeight,
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/// <summary>
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/// Uses height and the <see cref="EPOOutline.Outliner.PrimarySizeReference"/> to calculate the buffer size.
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/// The height of the buffer will be equal to the <see cref="EPOOutline.Outliner.PrimarySizeReference"/>.
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/// The width will be calculated to match the aspect ratio.
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/// </summary>
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HeightControlsWidth,
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/// <summary>
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/// The buffer size will be calculated as the target size (usually the screen size) scaled by <see cref="EPOOutline.Outliner.PrimaryRendererScale"/>.
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/// </summary>
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Scaled,
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/// <summary>
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/// The buffer size will be equal to the target size (usually the screen size).
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/// </summary>
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Native
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}
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}
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